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91
Oldschool DayZ Hardcore Server / Re: Where the hell is everybody?
« Last post by n4ttl on July 03, 2017, 11:42:05 PM »
Where are the days when Severograd was so laggy that the framerate constantly dropped below 20. These were the days...
92
Oldschool DayZ Hardcore Server / Re: Where the hell is everybody?
« Last post by Ruttley on July 03, 2017, 09:55:15 PM »
+1 the Severograd bit
93
Oldschool DayZ Hardcore Server / Re: Where the hell is everybody?
« Last post by honeyiscool on July 03, 2017, 12:59:52 AM »
It's been a lot of fighting around Severograd lately. Also we run into people on more odd places. Like we looted Tisy last night, then we ran into a single guy at the electrical station NW in Tisy. In their way out, two of my squadmates bumped into a squad of three running out of Tisy at the same time. It's just people "everywhere", but you can't see 'em

I second what HAL said. And even though you did not see anyone in four hours at the NWA, I bet someone was there. We often keep moving in the general north area dipping into or near places like NWA, Veresnik etc. There are always people around. But, to repeat what HAL said, you will find players in the weirdest places :)

Good luck.
94
Oldschool DayZ Hardcore Server / Re: Where the hell is everybody?
« Last post by HAL (Admin) on July 02, 2017, 03:35:49 PM »
It's been a lot of fighting around Severograd lately. Also we run into people on more odd places. Like we looted Tisy last night, then we ran into a single guy at the electrical station NW in Tisy. In their way out, two of my squadmates bumped into a squad of three running out of Tisy at the same time. It's just people "everywhere", but you can't see 'em
95
Oldschool DayZ Hardcore Server / Where the hell is everybody?
« Last post by Marter on July 01, 2017, 11:35:35 PM »
So me and my friend have been looting stary, the airfield and tisy a few times. Eventually decided to just stay put in one place and we ran into no one at all. It must have been 4 in game hours at least without running into anybody.
Basically Im just curious if there is some new place I dont know about where all the cool kids hang out.

96
Oldschool DayZ Hardcore Server / Re: New whitelist procedure! IMPORTANT!
« Last post by Juofal on July 01, 2017, 06:13:29 PM »
i have send a request :)
97
Oldschool DayZ Hardcore Server / Re: The path of Oldschool
« Last post by Aim-iliO (Admin) on June 29, 2017, 01:53:41 PM »
Please do "WE Whitelist" or weekend whitelist (if it fits)
98
Oldschool DayZ Hardcore Server / Re: The path of Oldschool
« Last post by n4ttl on June 28, 2017, 06:40:25 PM »
I think whitelistweekend is a very good idea the way m4ttl describes. Its at least worth a shot. Out of curiosity though, if someone joins will they get a message like "whitelist weekend, whitelist at..."?

If so I think that would increase the chances of people actually whitelisting.

They get the usual message "You are not whitelisted. Register at www.oldschooldayz.net" when kicked. Also we will add "Whitelist" to the server name during the weekend.
99
Oldschool DayZ Hardcore Server / Re: The path of Oldschool
« Last post by honeyiscool on June 28, 2017, 05:45:13 PM »
I think whitelistweekend is a very good idea the way m4ttl describes. Its at least worth a shot. Out of curiosity though, if someone joins will they get a message like "whitelist weekend, whitelist at..."?

If so I think that would increase the chances of people actually whitelisting.

 

100
Oldschool DayZ Hardcore Server / Re: The path of Oldschool
« Last post by n4ttl on June 28, 2017, 02:33:28 PM »
Honestly I think disabling whitelist is counterproductive to the issue of missing donates. New players won't even get in touch with this site and it's community, while some of the old members will eventually switch servers because of not getting a slot. Being 30th in queue midweek made me change server already. Will be back for whitelist weekend though. If this event is a success you could consider turning on whitelist permanently. ;)

I have now more than two years of experiencing with whitelisting a DayZ server. The situation chanced dramatically in the last two years. In  the past people wanted to get whitelisted and they went through the process of getting on this list more than willingly. Nowadays they don't. Why? Because of the queue -- there is no pain in waiting in a queue compared to the constant spamming server browser for half an hour. If they get kicked they simply enter the queue of another, non-whitelisted server and never register.

However we understand the pain for whitelisted members that they want to play at primetime and can't. It is the very same situation for members of the admin team. Unfortunately Bohemia deactivated the reserved slots functionality, which would have helped here...

Turning on the whitelist 24/7 is a no go because the server would be empty quickly. You have a turnaround of approximately 1 player in a minute (ie. somebody logging out, and another one logging in), on a typical prime time evening there are about 300 different players playing on the server (two years ago it was about 800-1000 different people). We have turned it on permanently -- after two days the first regulars were demanding we turn off the whitelist. It is like that, what can I do.

What we are doing now is to introduce whitelist weekends like DUG does -- this means on weekends there will be a whitelist and hopefully we will get some registrations. http://oldschooldayz.net/index.php/topic,1774.0.html

So hope to see you next whitelist weekend.
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