Oldschool DayZ Hardcore - 1st person only - PVP in the north!

Oldschool DayZ Hardcore => Oldschool DayZ Hardcore Server => Topic started by: Aim-iliO (Admin) on June 21, 2017, 09:16:26 AM

Title: The path of Oldschool
Post by: Aim-iliO (Admin) on June 21, 2017, 09:16:26 AM
Morning ladies,

the last months have not been very successful. Bohemia takes some time with content and bug fixing (This patch could have been done by me with paint.exe) so that big streamers are not playing Dayz anymore. Oldschool is in the top 10 of world Wide server ranking!

No streamers, no interest in the game.
No interest, no playerbase.

You could count big servers which are closing one by one. UKA was the last of the big servers who shut down his Hardcore/1p server. But there where a lot before. And not small servers.. We are talking about UN which existed for ages. Grumpy Old Gamers.. Which where also big.

In the end there is only 2 remaining hardcore servers. Dayz Underground , which is mainly supported by bohemia, has Admins as moderators on Reddit and according to rumours also moderates the official Dayz Forums.

And Oldschool in his 3rd year. Independent, Liberal, with hard working staff to make your game experience unique.
But in the last few months we never reached the 118,13 Euros of donations we need to keep the server up.
Yes we have some savings but if we continue like that, I don't know if we will make it to BETA.


All the Old Oldsmobile who where the base donators are not playing anymore and the randoms who are playing now on Oldschool since the server is not whitelisted are not really into the community and not interested in keeping it up.

Will Oldschool go down in a few months?

Its up to you.

And that's why I said in the beginning.... "The last months have not been very successful."
Title: Re: The path of Oldschool
Post by: PatientZeя0 on June 22, 2017, 12:05:05 AM
Sad times indeed.
Title: Re: The path of Oldschool
Post by: xTM on June 22, 2017, 12:58:41 AM
All the Old Oldsmobile who where the base donators are not playing anymore and the randoms who are playing now on Oldschool since the server is not whitelisted are not really into the community and not interested in keeping it up.

The server isn't whitelisted anymore?
Title: Re: The path of Oldschool
Post by: Ruttley on June 22, 2017, 04:49:13 AM
The death of DayZ is painful to watch
Title: Re: The path of Oldschool
Post by: Aim-iliO (Admin) on June 22, 2017, 07:57:25 AM
[

The server isn't whitelisted anymore?

You need to be whitelisted to see your stats, but the whitelist does not prevent you to be kicked from the server. Ther reasons are the low playerbase.
Title: Re: The path of Oldschool
Post by: xTM on June 22, 2017, 03:42:13 PM
The server isn't whitelisted anymore?

You need to be whitelisted to see your stats, but the whitelist does not prevent you to be kicked from the server. Ther reasons are the low playerbase.

Since when? I had friends joining me on this server just last week and they had to get whitelisted before they could join.
Title: Re: The path of Oldschool
Post by: [PE]hleV on June 22, 2017, 06:00:22 PM
We could threaten DUG.

"Pay us and we'll leave you alone. Don't and we'll join your server and proceed to kill everyone over and over again."
Title: Re: The path of Oldschool
Post by: Aim-iliO (Admin) on June 22, 2017, 08:44:10 PM


Since when? I had friends joining me on this server just last week and they had to get whitelisted before they could join.

Usualy we turn the whitelist on after each pach so that te regulars have a bigger chance to try it out. Most likely the whitelist was turned on for a few weeks (I was on holiday for 3 1/2 weeks) and now its off again.
Title: Re: The path of Oldschool
Post by: n4ttl on June 22, 2017, 09:50:39 PM
We tried to run the server whitelisted two weeks ago, but a lot of people are just not interested in going through the process anymore. Thanks to the queue, getting into the game is not that painful anymore.

Also there is no playerbase anymore. During the best times we had about 15.000 active players now its barely 3000 and the whitelist is turned off.
Title: Re: The path of Oldschool
Post by: Astalonte on June 24, 2017, 04:13:14 PM
There must be something we could do. We still have a good amount of players. 120 euros is not money if a few donate.. Try to do something the game will bounce back once in beta (hopefully). You have all my support .
Title: Re: The path of Oldschool
Post by: honeyiscool on June 25, 2017, 05:35:11 PM
If everyone donates just a little bit every other month, it should be fine.
Title: Re: The path of Oldschool
Post by: misantHrOPE on June 27, 2017, 08:42:18 PM
I will donate on the 7th of every month as long there is a server i can donate to.
-Misanthrope
Title: Re: The path of Oldschool
Post by: xTM on June 28, 2017, 01:36:47 PM
Honestly I think disabling whitelist is counterproductive to the issue of missing donates. New players won't even get in touch with this site and it's community, while some of the old members will eventually switch servers because of not getting a slot. Being 30th in queue midweek made me change server already. Will be back for whitelist weekend though. If this event is a success you could consider turning on whitelist permanently. ;)
Title: Re: The path of Oldschool
Post by: n4ttl on June 28, 2017, 02:33:28 PM
Honestly I think disabling whitelist is counterproductive to the issue of missing donates. New players won't even get in touch with this site and it's community, while some of the old members will eventually switch servers because of not getting a slot. Being 30th in queue midweek made me change server already. Will be back for whitelist weekend though. If this event is a success you could consider turning on whitelist permanently. ;)

I have now more than two years of experiencing with whitelisting a DayZ server. The situation chanced dramatically in the last two years. In  the past people wanted to get whitelisted and they went through the process of getting on this list more than willingly. Nowadays they don't. Why? Because of the queue -- there is no pain in waiting in a queue compared to the constant spamming server browser for half an hour. If they get kicked they simply enter the queue of another, non-whitelisted server and never register.

However we understand the pain for whitelisted members that they want to play at primetime and can't. It is the very same situation for members of the admin team. Unfortunately Bohemia deactivated the reserved slots functionality, which would have helped here...

Turning on the whitelist 24/7 is a no go because the server would be empty quickly. You have a turnaround of approximately 1 player in a minute (ie. somebody logging out, and another one logging in), on a typical prime time evening there are about 300 different players playing on the server (two years ago it was about 800-1000 different people). We have turned it on permanently -- after two days the first regulars were demanding we turn off the whitelist. It is like that, what can I do.

What we are doing now is to introduce whitelist weekends like DUG does -- this means on weekends there will be a whitelist and hopefully we will get some registrations. http://oldschooldayz.net/index.php/topic,1774.0.html

So hope to see you next whitelist weekend.
Title: Re: The path of Oldschool
Post by: honeyiscool on June 28, 2017, 05:45:13 PM
I think whitelistweekend is a very good idea the way m4ttl describes. Its at least worth a shot. Out of curiosity though, if someone joins will they get a message like "whitelist weekend, whitelist at..."?

If so I think that would increase the chances of people actually whitelisting.

 

Title: Re: The path of Oldschool
Post by: n4ttl on June 28, 2017, 06:40:25 PM
I think whitelistweekend is a very good idea the way m4ttl describes. Its at least worth a shot. Out of curiosity though, if someone joins will they get a message like "whitelist weekend, whitelist at..."?

If so I think that would increase the chances of people actually whitelisting.

They get the usual message "You are not whitelisted. Register at www.oldschooldayz.net" when kicked. Also we will add "Whitelist" to the server name during the weekend.
Title: Re: The path of Oldschool
Post by: Aim-iliO (Admin) on June 29, 2017, 01:53:41 PM
Please do "WE Whitelist" or weekend whitelist (if it fits)
Title: Re: The path of Oldschool
Post by: Tapdatgoat on July 15, 2017, 11:48:09 AM
I think whitelistweekend is a very good idea the way m4ttl describes. Its at least worth a shot. Out of curiosity though, if someone joins will they get a message like "whitelist weekend, whitelist at..."?

If so I think that would increase the chances of people actually whitelisting.

I did not get a message like this yesterday, but my friend did.

Ironically enough, I went through the process to get whitelisted, but he did not.
Title: Re: The path of Oldschool
Post by: xTM on February 20, 2018, 11:57:23 AM
Any news on this topic? I think Oldschool is the last big hardcore Server outside Australia, Russia and USA since DayZ Underground has closed its EU Server. Hope you can stay up til beta, anyway big shoutout to the whole team especially to n4ttl and Aim-iliO for their work and dedication.
Title: Re: The path of Oldschool
Post by: honeyiscool on February 20, 2018, 01:35:45 PM
Yup, big props to the entire admin team. OS 4ever!
Title: Re: The path of Oldschool
Post by: Aim-iliO (Admin) on February 21, 2018, 07:56:20 PM
Thanks a lot ladies we apreciate it very much. Meanwhile I am personaly playing some tarkov and watching any news about Dayz. We are fighting with the devs to see if the Reserved Slots will work again with the next patch. The VIP system has to return.
Title: Re: The path of Oldschool
Post by: honeyiscool on February 22, 2018, 01:55:15 PM
Thanks a lot ladies we apreciate it very much. Meanwhile I am personaly playing some tarkov and watching any news about Dayz. We are fighting with the devs to see if the Reserved Slots will work again with the next patch. The VIP system has to return.

Agreed, the VIP system was excellent. It stayed for almost no time at all it feels like.
Title: Re: The path of Oldschool
Post by: n4ttl on February 23, 2018, 09:36:37 PM
Three months money to go. If the Bohemians release .63 within that time we can stay a little bit longer. If not, we will close down. Sorry.
Title: Re: The path of Oldschool
Post by: honeyiscool on April 23, 2018, 01:17:20 PM
Is the deadline the end of may or the beginning of may?
Title: Re: The path of Oldschool
Post by: Aim-iliO (Admin) on April 26, 2018, 12:05:37 AM
The actual payment goes until 27.05.  . After that we will be able with the last cents to pay for an other 3 months. Than the comunity money will be out.
Title: Re: The path of Oldschool
Post by: Marzipan on May 04, 2018, 05:57:25 AM
That sounds very scary to me, to say the least. Who knows when and for how long 0.63 will be on experimental before finally coming to stable and things hopefully get better... :(
Can Oldschool become a 1st person experimental server once the update gets to that point, and then switch back to the normal version later? I know that was not possible in the past, but watching a Twitch-streamer the other day I understood that this option might be available for the upcoming update (but I have to say that I´m also not sure if I got that correctly...).
Title: Re: The path of Oldschool
Post by: Inspector Marc on May 09, 2018, 04:30:52 PM
That sounds very scary to me, to say the least. Who knows when and for how long 0.63 will be on experimental before finally coming to stable and things hopefully get better... :(
Can Oldschool become a 1st person experimental server once the update gets to that point, and then switch back to the normal version later?

From the latest status report:
Quote
Don’t forget that as soon as we hit experimental, customer servers will be able to switch over.

I was planning on waiting for 0.63 to be stable but it seems this is better than nothing. From what I have seen in the last few weeks 0.63 is nowhere near a stable release.
Title: Re: The path of Oldschool
Post by: Marzipan on May 10, 2018, 04:29:18 AM
Inspector Marc, thank you for the clarification... so there is still hope! :)

-------------------------------
(remark for donations: they are not showing on the d-meter atm :(  , at least not for me)
Title: Re: The path of Oldschool
Post by: n4ttl on May 10, 2018, 04:52:55 PM
Just to make things clear: I really wanna DayZ succeed and I wanna Oldschool come back and grow. However I have no idea if it will happen. I also think that a working beta/0.63 is months away.  If it is possible to switch over to experimental we will do it. BUT it depends on donation money to fund the servers. If there is nobody funding the server I will shut down. In the last four years I paid almost two years of server fees on my own, the rest was donation money. This is more than 5000 Euros we spent on Oldschool since we started. The work for website, coding stuff, community management not included.

So lets hope the best for this community but also expect that it might come to an unexpected end. Totally depends on what Bohemia is delivering. The recent announcement that Hicks is leaving lets me fear the worst though.
Title: Re: The path of Oldschool
Post by: honeyiscool on May 11, 2018, 04:04:59 PM
Not to mention the even more recent Aimgate!
Title: Re: The path of Oldschool
Post by: n4ttl on May 12, 2018, 08:19:38 AM
If the rumors are true that PU is planning to do a DayZ-mode in PUBG, then they are done anyway ;)
Title: Re: The path of Oldschool
Post by: Le-Hav on May 24, 2018, 02:51:31 PM
0.63 stress test on steam